Press Add-ons, and then press Activity Builder. Press Add-ons, press Activity Builder, and then press Reset All when you’re done.
If the object is rejected, the rejected object animation plays (bounce back by default). If the object is accepted, the accepted object animation plays (fade out by default). Optionally, select the Also play the object’s sound check box to play sounds attached to rejected objects when they’re dragged over the activity object (see Adding sounds to objects).ĭrag the objects (or have students drag the objects) to the activity object. Select the desired animation for rejected objects in the first Animation drop-down list. Optionally, select the Also play the object’s sound check box to play sounds attached to accepted objects when they’re dragged over the activity object (see Adding sounds to objects).
Select the desired animation for accepted objects in the first Animation drop-down list. Blue diagonal lines appear for three seconds over any activity objects on the page. If you sign in with one of these accounts, you will not have to sign in each time you want to use SMART response 2, Shout It Out or Monster Quiz. If you don’t know which object on the page is the activity object, click Identify. Account Sign In is required to create and play some SMART lab activities, and SMART Notebook 16.2 software now allows you to sign in with your Google, Office 365 or Microsoft account.